Tuesday 15 May 2012

Listening TCP Socket

TCP is a connection-oriented transport protocol which means that end points have to establish a connection prior to sending any (payload) data. Server opens one socket only for listening for incoming connection requests that come from clients. When placing a socket into a listening state, a maximum number of pending incoming connections is set. Those connections are waiting to be accepted and when backlog gets full no new connections are accepted.

Operations on listening socket are:
Listening socket never gets into connected state and shutdown() called on it yields socket error 10057 - WSAENOTCONN (Socket is not connected).

Here is the timeline of one simple dialogue between the client and the server:

Client Server
- sockaddr_in sSockAddr;
sSockAddr.sin_family = AF_INET;
sSockAddr.sin_addr.s_addr = inet_addr("");
sSockAddr.sin_port = htons(43501);

bind(sockListen, (SOCKADDR*)&sSockAddr, sizeof(sSockAddr));
- listen(sockListen, MAXPENDING)
struct sockaddr_in sockAddrRemoteNode;
memset(&sockAddrRemoteNode, 0, sizeof(sockAddrRemoteNode));
sockAddrRemoteNode.sin_family = AF_INET;
sockAddrRemoteNode.sin_addr.s_addr = inet_addr("");
sockAddrRemoteNode.sin_port = htons(43501);

connect(sock, (struct sockaddr*) &sockAddrRemoteNode, sizeof(sockAddrRemoteNode));
struct sockaddr sockAddrClt;
int nSockAddrLen = sizeof(sockAddrClt);

sockClient = accept(sockListen, (struct sockaddr*) &sockAddrClt, &nSockAddrLen);
send(sock, buffSend, SEND_BUFF_SIZE, 0) int recvPacketLen = recv(sockClient, buffRecv, RECV_BUFF_SIZE, 0)
shutdown(sock, SD_BOTH) shutdown(sockClient, SD_BOTH)
closesocket(sock) closesocket(sockClient)
- closesocket(sockListen)

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